Interactive Exchange is a conference dedicated to interactive media. It features panel discussions and keynote speakers with the intent of sharing ideas and forecasting trends. This year’s version, Interactive Exchange 09 was held from March 17 to 19. Although Interactive Exchange 09 was a 3-day conference, I unfortunately was only able to attend the events on the 18th, and the meet-and-greet held at Shmooze nightclub that same evening. Regrettably I also arrived late so I missed the morning’s only games-related panel discussion, IN Short: Ontario Game Spotlight.
IN09 was held at the Carlu (Yonge and College) in Toronto. It was a very nice venue that is designated a historic site featuring art-deco style architecture. Though not creepy, the interior kind of reminded me of the Twilight Zone Tower of Terror ride at Disney World.
Anyway, since my main interest lies in the video games industry, I was looking to view games-related presentations. Here are some of the floor exhibitor highlights:
CATGames- (Creativity Assistive Tools for Games) is a research network involving several Canadian post-secondary educational institutions and technology partners. CATGames research teams are working on creating technology tools for game production on a variety of interactive platforms. On display CATGames had a demo of a web browser with built-in 3D capabilities.
GestureTek- GestureTek (formerly known as Vivid Group) is a Toronto-based company that creates and develops interactive arenas used primarily in the museum, science centre and hall of fame industry. Unfortunately they did not have a working demo of their products.
George Brown College – Toronto’s George Brown College had an interesting static information display of a kid’s interactive game that was created for the Toronto Zoo. It’s a showcase of the type of project that their post-graduate program is capable of producing.
I was only able to attend two actual presentations. The first one was about how the “Obama Girl” video came into being and how it became a hit on the Internet. It was presented by the creator and founder of BarelyPolitical/ BarelyDigital, Ben Reeles, and “Obama Girl” herself Amber Lee Ettinger. Though not games related, it was an interesting session.
The second presentation was called Apps Boom and featured a panel discussion on the ever-growing mobile phone apps market. The bottom line is that developing mobile games, specifically for the iPhone can be both cost effective and lucrative. As well, Facebook/iPhone game developers through Facebook Connect, will now be able to integrate the Facebook platform and user’s identities into their own applications.
Additionally, I met a few people that I had interesting games-related conversations with. Martin from Marble Media, Andrew from George Brown College, and Ryan from Untold Entertainment. Coincidentally Ryan had emailed me asking to include Untold on CanDevs just a few weeks ago.
Overall it was a good conference. My only gripe is that there were actually two games-related panel discussions in the afternoon (Apps Boom and NP2 – New Platforms/New Players) being held at the same time so I had to choose the one to attend. I would have preferred to have been able to see both. Other than that, things were good.
Anyway, I’d like to thank Danielle Engels from Interactive Ontario for getting me the press pass to the conference.

Posted by Sim@CanDevs
Posted by Sim@CanDevs
Posted by Sim@CanDevs